• Welcome to the Vanguard Community

    These forums date back to the game's origins as the Crysis mod Traction Wars. Over the years the game and internet habits have evolved and discord.gg/vanguardww2 is now the principle home of the community.

    The team continue to read and reply to posts here, but we can be contacted more quickly on Discord.

Search results

  1. Aniallator

    Tannenberg

    The Eastern Front comes to Verdun! Tannenberg is a standalone expansion of Verdun featuring the German and Russian armies battling it out in the fields, snowy plains, and mountains of western Russia. Tannenberg on Steam Looking forward to it :)
  2. Aniallator

    Photoscanning rocks

    Food for thought devs :)
  3. Aniallator

    Cold War mod for Squad

    Escalation: 1985 is a Cold War mod in development for Squad. It will pit the US against the USSR and East Germany (and other unknown factions), and will feature period accurate uniforms, vehicles, and weapons. Certainly something to look forward to :) They will release a trailer or something on...
  4. Aniallator

    Enlisted

    No, I didn't join the military. Another day, another WW2 FPS announced, and Gaijin - the creators of War Thunder - released a teaser for Enlisted. It looks very historically inaccurate :p
  5. Aniallator

    Player/weapon collision

    I don't know to what extent it's supported in CE, and it shouldn't be a priority for Overlord, but down the road proper player and weapon collision like this would be magnificent.
  6. Aniallator

    Squad free weekend

    From today until the 13th, Squad will be free-to-play. Be sure to download it and give it a shot :D Save 50% on Squad on Steam
  7. Aniallator

    New Arma 3 WW2 Mod

    Another WW2 mod has graced Arma 3, this one in the unusual setting of the standoff between Germany and Czechoslovakia in 1938; it includes the German and Czech armies of 1938, including lots of weapons (like lots of weapons) and too many early Panzer variants to count. If you have A3 check it out!
  8. Aniallator

    Full shift key functionality

    In most FPS games, holding shift while moving forward makes you sprint. Simple enough. However, some games - RO2 being an example - have taken this a step further. Holding shift while strafing left (that is, pressing A) makes you strafe faster, almost to a jog. The same goes for strafing right...
  9. Aniallator

    PR Manhunt: TW squad video

    A highlight compilation from the other day's Manhunt event in Project Reality on the PRTA server. I recorded our TW squad with myself, @FlyingR, @drummer93, @Esu21, and the other players having it out in PRTA's special Manhunt event. The game mode: all but four players are on one team, unarmed...
  10. Aniallator

    Weekend Madness!

    Aloha everybody! This weekend - Saturday 6th August, and Sunday 7th August - we'll have some Weekend Madness! Let's try and get as many people as we can *cough* Simon *cough* :D Thought is, we can try Forgotten Hope 2, Rise of Flight, that kind of thing on Saturday and play Project Reality on...
  11. Aniallator

    Naval Action

    Naval Action on Steam From the Steam page... "Naval Action is an exciting, realistic, and beautifully detailed naval combat game immersing players into the experience of the most beautiful period of naval history - when sailing ships ruled the seas. Exciting bugs – Because its still...
  12. Aniallator

    Fireteams

    In PR, if a squad has up to 6-8 players, good SLs will often divide it into two fireteams; because there isn't an actual fireteam feature, this is accomplished by telling who he wants for fireteam one that they're in FT1, and who he wants for fireteam two that they're in FT2, then naming a...
  13. Aniallator

    Colorblind-friendly HUD/UI

    This falls to hannibaldinski, I suppose. I'm not colorblind myself, but I've seen many colorblind gamers ask for an option for a colorblind-friendly HUD/UI. I think this has some merit, be it a post-Overlord feature.
  14. Aniallator

    Iron Front in Arma 3

    If you own Arma 3, the Iron Front in Arma 3 mod (basically Iron Front: Liberation 1944 ported to Arma 3) – which previously required you to own Iron Front – is free. Iron Front in Arm3 LITE - preview versions - ARMA 3 - ADDONS & MODS: COMPLETE - Bohemia Interactive Forums
  15. Aniallator

    Reloading animations

    Reloading animations are one of the things that concerns me most in TW, so I thought I'd bring it up. 1. I have no doubt that reloading animations will be of high quality, but I'm concerned that as in many other realism games (RO2, for example), they're still too "fast"; specifically, the time...
  16. Aniallator

    Steam summer sale recommendations

    If you have any games on sale in the Steam summer sale to recommend, you can do so here! IL-2 Sturmovik: Battle of Stalingrad - 50% off from $49.99 to $24.99 Insurgency - 70% off from $14.99 to $4.49 Red Orchestra 2 - 75% off from $19.99 to $4.99 Squad - 25% off from $39.99 to $29.99 Verdun -...
  17. Aniallator

    Jumping off animation

    In a future chapter, I'd love to have a jumping off animation; you know how when you jump off something a few meters high, you bend your legs and hit the ground? An animation like that, where you're holding your weapon perpendicular in front of your body, hearing the heavy clink of your...
  18. Aniallator

    What are you most looking forward to in TW?

    What about TW are you most looking forward to? You can say ONE thing ;) For me, the realistic portrayal of weapons; in Verdun, I love - I mean I really, really love - the variety of weapons, and how they're all realistically portrayed. There are like fifteen bolt-action rifles, but every one...
  19. Aniallator

    Crouch walking

    Try this; get up and go to your floor, and crouch. Note how high you are, what things are at eye level; now try moving around while crouched. See? You're higher, and things that were at eye level when crouched are now below you. Why, because you're higher when you move while crouched than when...
  20. Aniallator

    Movable emplacements

    Movable emplacements have been thrown around some, but we've never really discussed them... so here we go! Ideally, we'd have two ways of moving an emplacement, by hand and by vehicle. Only smaller emplacements like the Flak 38 or Pak 36 would be movable by hand, and only trucks, or for example...
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