Oprah
Member
Hey,
I've seen you guys posting about using Mumble for 3D voice chat, although I honestly don't like that idea, and here's why:
1. Mumble is kind of complicated to set up.
2. In Mumble, you can only hear the people that are on Mumble with you. If the voice chat is in-game, you can actually hear your enemies, and your enemies can hear you, making it so much more exciting and realistic.
This also allows you to communicate with strangers on the server.
3. Mumble uses a lot of CPU for some people.
_
I know it's probably easier for you guys to just use mumble, but I implore you, to please add positional voice chat in the game. It just adds so much to the immersion and gameplay.
While I'm at it, I'd also like to suggest that IF you decide to add positional voice chat, to be able to decide your speaking volume with a slider or something, like:
1. Whisper - Can only be heard from a meter or so, and very low volume.
2. Soft speak - Can be heard from a few meters.
3. Normal speak - Can be heard from a normal distance
4. Louder speak - Can be heard from quite a far distance.
5. Loudest - Can be heard from about a 100-150 meters.
Like this: ShackTac ACRE Volume Control
You could set a key to have the slider appear, then modify the loudness with your mousewheel. It would definitely have a dramatic impact on the game, again, making it much more immersive and realistic.
And finally, my last suggestion: Radiomen. They're essential in tactical gameplay.
I've seen you guys posting about using Mumble for 3D voice chat, although I honestly don't like that idea, and here's why:
1. Mumble is kind of complicated to set up.
2. In Mumble, you can only hear the people that are on Mumble with you. If the voice chat is in-game, you can actually hear your enemies, and your enemies can hear you, making it so much more exciting and realistic.
This also allows you to communicate with strangers on the server.
3. Mumble uses a lot of CPU for some people.
_
I know it's probably easier for you guys to just use mumble, but I implore you, to please add positional voice chat in the game. It just adds so much to the immersion and gameplay.
While I'm at it, I'd also like to suggest that IF you decide to add positional voice chat, to be able to decide your speaking volume with a slider or something, like:
1. Whisper - Can only be heard from a meter or so, and very low volume.
2. Soft speak - Can be heard from a few meters.
3. Normal speak - Can be heard from a normal distance
4. Louder speak - Can be heard from quite a far distance.
5. Loudest - Can be heard from about a 100-150 meters.
Like this: ShackTac ACRE Volume Control
You could set a key to have the slider appear, then modify the loudness with your mousewheel. It would definitely have a dramatic impact on the game, again, making it much more immersive and realistic.
And finally, my last suggestion: Radiomen. They're essential in tactical gameplay.