Version 0.6 Dev Blog

Over the past weeks we have continued our push towards 0.6, the first major content update for Vanguard since the game hit Steam Early Access. With only a few weeks left of 2019 we have finally had to admit we aren’t going to be able to release the update before the New Year.

Dev Blog

Since our last update, 0.5.9 we have been hard at work behind the scenes working towards the largest content update since the start of Early Access.

Before we talk about what comes next it’s time to address the elephant in the room… server population.

Update 0.5.8

Today we are releasing the latest quality-of-life update to the game 0.5.8 which brings persistent stats tracking to the game for the first time and a reworked objective capture experience.

Update 0.5.7 – Coming Friday

This Friday (12th July) we’ll be releasing the latest update to the game 0.5.7. The update expands Lion-sur-Mer and brings […]

Backer & Game Update

Over the past weeks we have been hard at work on the upcoming updates to the game and laying the […]

Dev Update – Feature Roadmap

One part of development we have yet to talk about is where we want to take the game and what we plan to implement into the game further into the future. The roadmap is intended to give the community a flavour of what is to come in the coming weeks and months. It is not a complete to-do list, because that would be huge!

Live Stream Incoming!

We are pleased to announce we have teamed up some great streamers who will be live in Vanguard on Saturday […]

Launch Weekend

There were some close games, some tight rounds, and a lot of thoughtful discussions. Right now we are focused on bugfixing. Some have already been patched, and some need a little more investigation.