• Welcome to the Vanguard Community

    These forums date back to the game's origins as the Crysis mod Traction Wars. Over the years the game and internet habits have evolved and discord.gg/vanguardww2 is now the principle home of the community.

    The team continue to read and reply to posts here, but we can be contacted more quickly on Discord.

Recent content by Roughbeak

  1. Roughbeak

    What have you made recently?

    I must have forgotten to post this, anyway I tried to practice my skills at creating environments: Unfortunately it wasn't in UE4 or CryENGINE, but it was quite the experience! :D
  2. Roughbeak

    What have you made recently?

    So much empty. :o Anyway:
  3. Roughbeak

    Some light relief... |56k Warning|

    This guy like has every gun... shown in first person. :)
  4. Roughbeak

    Most anticipated game

    The game Blackwake is actually released, but the future updates I am waiting excitedly for! For a brief, the game is a first person naval based action shooter, you can play as a pirate or an Englishman. :) Save 10% on Blackwake on Steam The game is so intense you need a drink o' tea or rum to...
  5. Roughbeak

    New FH2 Update!

    New Forgotten Hope 2 update and Happy New Year! :) https://forgottenhope.warumdarum.de/
  6. Roughbeak

    New FH2 Update!

    Looks like Shake is going to stream the new CMP maps, enjoy. :) https://www.youtube.com/watch?v=RiJj41_y4_w
  7. Roughbeak

    New FH2 Update!

    We already have it on Sammatus as a pickup kit, dude! :)
  8. Roughbeak

    New FH2 Update!

    Guys you forgot the most important part of that update: :)
  9. Roughbeak

    New FH2 Update!

    I kind of like them all, they have their own uniqueness to them, even the desert maps. Port en Bessin, Lebisey, Op. Goodwood and Dukla have to be up there, at least IMO. :)
  10. Roughbeak

    New FH2 Update!

    Also I'd like to note that mods such as AIX 2 (Allied Intent Extended) has pretty good view distance with many objects into the scene (IIRC?), but really lagged (and I mean really lagged) in performance.
  11. Roughbeak

    New FH2 Update!

    One of the main issues we ran into was the performance issues, as you can see FH2 is a bit more detailed than PR maps, meaning we have to shorten the draw distances to accompany that. PR can handle less fog/draw distance, because they have just a little less objects appearing into your screen...
  12. Roughbeak

    New FH2 Update!

    Re: FH2 Omaha Beach dedication Hey, this is not exactly an update, but a special video dedicating our Omaha Beach in FH2. A quote from Ts4EVER (one of our mappers):
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