• Welcome to the Vanguard Community

    These forums date back to the game's origins as the Crysis mod Traction Wars. Over the years the game and internet habits have evolved and discord.gg/vanguardww2 is now the principle home of the community.

    The team continue to read and reply to posts here, but we can be contacted more quickly on Discord.

Recent content by yrumad11

  1. yrumad11

    Beta testing

    TrentDiggy, that name rings a bell for some reason. I think I remember you from early Heroes and Generals days, when that game was still relatively entertaining to play (definitely not anymore). Anywho, I don't understand the context of what you said, whether you meant it as the kickstarter is a...
  2. yrumad11

    simulation ?

    It is trying to be as real as possible (realism). The bullet damage system may not be advanced currently. Bullets will travel through objects and have animations for hitting the ground. Magazines will hold same amount of bullets if reloaded early. There is one squad leader who can call for...
  3. yrumad11

    Large scale tactical shooter VS small scale choke point focused drivel

    On the topic of travel time, I'd say a sweet spot for it would be preferably 10 seconds and 20 seconds at most. Any longer than that to get to actual gameplay, and you got a failing system with possibly a failing game. It may be me, but I have zero patience for games that stall actually playing...
  4. yrumad11

    What changed from TW to Vanguard?

    Pffffff Call of Duty Finest Hour elitest. Everyone knows Medal of Honor Rising Sun had the best multiplayer and base game. Could you shoot the hats off your allies' heads in call of duty? I THINK NOT! Also, that dam defend the tank mission in the first Call of Duty when you're in the city...
  5. yrumad11

    Large scale tactical shooter VS small scale choke point focused drivel

    I think it is perfectly fine and suits the game better in it's regard. I don't think the map is as minimized as people tend to think, I think they are just referring to the raid system and the objective capturing moving from one part of the map to another to put people into the action quicker...
  6. yrumad11

    Competetive Environment

    I say have everything available for everyone and don't encourage clanny gameplay or status among players just because they put more countless hours into the game. I am all for teamplay and a tactical environment, but nothing ruins games imo like a ton of clannies stacking up against randoms who...
  7. yrumad11

    Feature – Raid Intro Video

    Those bolt action rifle kickbacks and sounds are still so sexy to me. Glad to see how the respawn system worked out though. Puts more emphasis on strategic teamplay and doing your part instead of ramboing it up and having to wait around for the next reinforcement wave.
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