• Welcome to the Vanguard Community

    These forums date back to the game's origins as the Crysis mod Traction Wars. Over the years the game and internet habits have evolved and discord.gg/vanguardww2 is now the principle home of the community.

    The team continue to read and reply to posts here, but we can be contacted more quickly on Discord.

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  1. Moody

    Arma 3 Alpha

    Anyone else is stoked as I am about this? I'm not a fan of the near-future direction they took with the content, but I think the game itself is going to be quite outstanding. I play in a Canadian unit for Arma 2 right now using Canadian gear/tactics/terminology, and am pretty excited to start...
  2. Moody

    Squads sticking together

    If this game attracts the crowd it should attract, then I don't think that there will be an issue with people playing together. The real problem will be with people staying together in the same squad, not because they don't want to, but because they die and respawn far away. That's the biggest...
  3. Moody

    3D Local Voice

    Sorry to keep posting RnL videos, but to me this is a must. http://www.youtube.com/watch?v=WsgHAl5NL_E Adds to immersion, fun time talking to the enemies in the other house. Can also be used to blast Flight of the Valkyrie while bayonet charging.
  4. Moody

    Viewbob/Flinching/Recoil

    Do you mean like this: Resistance and Liberation has what they call a moral system instead of a suppression system. When you're low on moral the edges of the screen darken, you heart beats, and you breathe faster, and you are shaking. It's more difficult to aim, and your overall stamina and...
  5. Moody

    Medics (the dilemma)

    So, medics classes and realism games have always had an odd relationship. The idea of healing someone in the field back to combat effective status is pretty far fetched except in rare cases with bullet grazes. So if a medic is going to be added in, it would have to be with the knowledge and...
  6. Moody

    Viewbob/Flinching/Recoil

    So I've noticed that many realism based games have a tendency to incorporate some form of bobbing, jerking, or flinching of the screen. In ArmA 2 the view bobs around when walking, jogging and sprinting (although it's possible to turn that off). In Project Reality (for BF2) the view shifts and...
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