Aniallator
Member
In most FPS games, holding shift while moving forward makes you sprint. Simple enough. However, some games - RO2 being an example - have taken this a step further. Holding shift while strafing left (that is, pressing A) makes you strafe faster, almost to a jog. The same goes for strafing right. Holding shift while going backward has you do a kind of backwards jog. All in all, it results in a more immersive feel and gives you more realistic flexibility, and I'd love to see it in TW!