Today we have launched an update to Vanguard which fixes several issues from the first week. The highlights include:
This weekend we will be hosting several game sessions each evening from 7PM BST / 8PM CEST / 11AM PDT / 2PM EDT until late. So get your squad together and join our community and the devs on the battlefield!
There will also be a live-stream of the game this Saturday when TeamApex take to the battlefield, featuring BigfryTV, Shermanator, Karmakut, FriendlyNikolai, KILLSTREAKNET, & LordQuode. Join us in-game on or tune in to the stream on [noparse]twitch.tv/bigfrytv[/noparse] at Noon EDT / 9AM PDT / 5PM BST / 6PM CEST.
- BigfryTV https://www.twitch.tv/bigfrytv https://www.youtube.com/bigfrytv
- Shermanator https://www.twitch.tv/shermanator1/ https://www.youtube.com/TheGameGuards
- Karmakut https://www.twitch.tv/karmakut https://www.youtube.com/karmakut
- BreakTheVices https://www.twitch.tv/breakthevices https://www.youtube.com/BreakTheVices
- FriendlyNikolai https://www.twitch.tv/friendlynikolai https://www.youtube.com/FriendlyNikolai
- KILLSTREAKNET https://www.youtube.com/channel/UCHqM5QCGLpnr_qFkb8KuyPQ
- LordQuode https://www.twitch.tv/lordquode
Change Log:
Thank you to everyone who has provided us with constructive feedback. We read all of it even if we don’t respond to all of it. If you have a crash and get prompted to submit a crash report – please submit it so we are notified and we can look into the cause.
Known Issues:
- Custom key bindings
- Ability to switch teams
- Rebalanced raid when there’s 8 or less players on a server
- Idle players who are alive (not spectating) are now kicked in 60 seconds
This weekend we will be hosting several game sessions each evening from 7PM BST / 8PM CEST / 11AM PDT / 2PM EDT until late. So get your squad together and join our community and the devs on the battlefield!
There will also be a live-stream of the game this Saturday when TeamApex take to the battlefield, featuring BigfryTV, Shermanator, Karmakut, FriendlyNikolai, KILLSTREAKNET, & LordQuode. Join us in-game on or tune in to the stream on [noparse]twitch.tv/bigfrytv[/noparse] at Noon EDT / 9AM PDT / 5PM BST / 6PM CEST.
- BigfryTV https://www.twitch.tv/bigfrytv https://www.youtube.com/bigfrytv
- Shermanator https://www.twitch.tv/shermanator1/ https://www.youtube.com/TheGameGuards
- Karmakut https://www.twitch.tv/karmakut https://www.youtube.com/karmakut
- BreakTheVices https://www.twitch.tv/breakthevices https://www.youtube.com/BreakTheVices
- FriendlyNikolai https://www.twitch.tv/friendlynikolai https://www.youtube.com/FriendlyNikolai
- KILLSTREAKNET https://www.youtube.com/channel/UCHqM5QCGLpnr_qFkb8KuyPQ
- LordQuode https://www.twitch.tv/lordquode
Change Log:
Thank you to everyone who has provided us with constructive feedback. We read all of it even if we don’t respond to all of it. If you have a crash and get prompted to submit a crash report – please submit it so we are notified and we can look into the cause.
Known Issues:
- Server sometimes unexpectedly disconnects all connected clients from the game
- Graphical glitches and missing weapons when joining the game for the first time
- Level loading time can be very long on slow hard drives – we are working on optimising this
- Audio settings menu is not yet implemented
- Decals can be stubborn and cause texture glitches
- There is no audio warning before being kicked – this will be added soon
- Localisation of some of the new features is incomplete. We’d appreciate any help from the community to get these translated.
- Custom key bindings
- Ability to switch teams from spawn menu
- Rebalanced raid when there are 8 or less players on a server
- Idle players who are alive (not spectating) are now kicked in 60s
- Player markers for team mates are now visible at any range
- Added ability to set custom keybindings in Options > Controls
- Raid gamemode now features only one objective per phase if there are 8 or fewer players on the server. All objectives will appear at the beginning of the next phase if 9 or more players are in the server or just one if the number of players drops back down below 9.
- AFK Kicking: Alive players are now kicked from the server after 60 seconds if no input activity is recorded. A discrete text warning is given after 20 seconds inactive & large visual warning and countdown after 40 seconds inactive. Doesn’t apply to dead/spectating players.
- Player markers over the head of team mates are now visible at infinite range
- Fixed bug which stopped players from being killed automatically after 3s when attempting to swim across the river on Pegasus as designed
- Added additional logging of connections to help identify connection issues reported we cannot reproduce
- Improved reporting from crash reporter
- Added support for additional resolutions (please let us know if yours is not already supported)
- Fixed glitched ‘name in the game’ Kickstarter backer rewards
- Fixed collision issues around the staircase and preventing players from getting into the first floor rear rooms in damaged enterable house
- Fixed missing objective capture dialog line for the German team.
- Removed flags from server browser
- Added developer message area to main menu & beneath scoreboard for breaking news/events
- Added localisation for new afk notifications
- Updated server browser to hide obsolete server versions. Recently outdated servers will continue to show
- Fixed disconnecting players from being returned to an outdated server browser
- Optimised scoreboard to reduce performance impact on opening
- Added “network error” popup when connection fails due to a network issue
- Increased confirmation time when changing settings from 15 seconds to 30 seconds
- Fixed game start countdown displaying “waiting for 63 players” briefly at the start of rounds
- Updated layout of settings menu to reduce confusion on location of toggle settings
- Fixed an issue where the scoreboard was not instantly updated when a player disconnected
- Fixed hits to arms not causing enough damage
- MG34 bullet spread reduced by 20%
- MG34 ‘draw speed’ reduced by 20%
- Bren Mk.II bullet spread reduced by 20%
- Bren Mk.II ‘draw speed’ reduced by 20%
- Pegasus Bridge
- Blocking off certain areas that were accessible when it shouldn’t have been
- Fixed glitched backer-names in the level
- Numerous floating objects fixed
- Numerous terrain fixes
- Numerous texture fixes
- Numerous vegetation fixes
- Visual enhancements to the café-area
- Merville Battery
- Blocking off certain areas that were accessible when it shouldn’t have been
- Removed invisible wall in the field on the attackers right flank when assaulting the Chateau objective
- Fixed glitched backer-names in the level
- Numerous floating objects fixed
- Numerous terrain fixes
- Numerous texture fixes
- Numerous vegetation fixes
- Scaled enterable house with blown-out piece so player may pass
- Visual enhancements to the Merville and Town-area
- Lion-sur-Mer
- Blocking off certain areas that were admissible when it shouldn’t have been
- Fixed wrong Tobruk model near beachside
- Fixed glitched backer-names in the level
- Numerous floating objects fixed
- Numerous terrain fixes
- Numerous texture fixes
- Numerous vegetation fixes
- Scaled enterable house with blown-out piece so player may pass
- Visual enhancements to the surrounding areas along the borders and main play area towards third phase
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