Heinrich Springer
Member
Hello,
I am Truly surprised that something is finally being released to the public and I am glad to say I was proven wrong.
However, I am a bit worried as I watch the gameplay reveal trailer. I would like to unpack the statements made about new 'updated game design'.
The words 'focused' and 'defined' were used to describe the new game play, as opposed to 'large scale, open sandbox-style maps' of the former design. The implications behind these words are pretty steep. I'm sure I speak for the rest of the oldschool TW community when I inquiry, just how small and tight are these maps going to be ? Are we looking at an updated version of Day of Defeat Source ? What are the approximate map sizes ? I am still hoping for some semblance of Darkest Hour gameplay...
Any insight at all on this yet ?
I am Truly surprised that something is finally being released to the public and I am glad to say I was proven wrong.
However, I am a bit worried as I watch the gameplay reveal trailer. I would like to unpack the statements made about new 'updated game design'.
The words 'focused' and 'defined' were used to describe the new game play, as opposed to 'large scale, open sandbox-style maps' of the former design. The implications behind these words are pretty steep. I'm sure I speak for the rest of the oldschool TW community when I inquiry, just how small and tight are these maps going to be ? Are we looking at an updated version of Day of Defeat Source ? What are the approximate map sizes ? I am still hoping for some semblance of Darkest Hour gameplay...
Any insight at all on this yet ?