We all know that when you reload a weapon, you drop the used magazine whether it is empty or not.
However, what will happen with weapons like the K98 or Lee Enfield? Say, I fire 3 rounds from a Lee Enfield. I couldn't lose all those 7 bullets l left, there's nowhere for them to go. Will the animations show this correctly, where I reload three rounds individually? Perhaps I'll lose an extra bullet from me opening the bolt (ejecting the round in the chamber - does the Enfield work like that even though it's cock on forward?) and I'll have to reload four shots.
I assume if I fire seven rounds I'd load a five round clip and then a couple more single rounds.
Is this how traction wars will handle reloading on these weapons? I'd hate to see an animation loading two five round clips when I've only fired a few rounds. Even if it still had the right amount of bullets I'd be frustrated seeing the animation put the wrong about of shots in.
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However, what will happen with weapons like the K98 or Lee Enfield? Say, I fire 3 rounds from a Lee Enfield. I couldn't lose all those 7 bullets l left, there's nowhere for them to go. Will the animations show this correctly, where I reload three rounds individually? Perhaps I'll lose an extra bullet from me opening the bolt (ejecting the round in the chamber - does the Enfield work like that even though it's cock on forward?) and I'll have to reload four shots.
I assume if I fire seven rounds I'd load a five round clip and then a couple more single rounds.
Is this how traction wars will handle reloading on these weapons? I'd hate to see an animation loading two five round clips when I've only fired a few rounds. Even if it still had the right amount of bullets I'd be frustrated seeing the animation put the wrong about of shots in.
Flare