How bout traction wars implements a feature like in RO2 where the spawn timer doesn't start until someone dies. But instead it being the whole team, how about the squads. here is an example; Lets say we have 2 squads, squad A and B and each squad has 5 rifle men and its SL, one of the riflemen dies in squad A, when that soldier dies and he is the first one the spawn timer would start (30sec), but only in squad A not b cause no one died yet in squad B yet. Then another member of squad A dies 10 seconds later, that member would have the same amount of time as the current person waiting in the Que (so 20 seconds). i think this would simulate reinforcements and it could add a little of tactics in each squad. you like?