Vehicle rearming and refueling

Status
Not open for further replies.

VonMudra

Well-known member
Rearming maybe. But considering the size and scope of the maps, it would be pointless to have refueling. Since most maps should really only last an hour or so of game time to avoid becoming simply boring, it would be rather unrealistic to have a fully loaded tank run out of fuel in 15 minutes. :p
 
Rearm near ammo crate or base & some sapper class with welder to repair.
Bases should have some depot that do both rearm/repair.
 

volcol

Well-known member
Short of some very basic field repairs (if any) there will not be any way to repair extensive damage taken whilst playing as armour. It's too unrealistic to just have a player blast the tank with a blowtorch and magically repair damage.
 

Koenigstiger

New Member
Short of some very basic field repairs (if any) there will not be any way to repair extensive damage taken whilst playing as armour. It's too unrealistic to just have a player blast the tank with a blowtorch and magically repair damage.
What do you mean? Just slap a bit o' steel (or wood even) over the hole and she'll be right as rain.
 

VonMudra

Well-known member
Not always that simple, the shell continues into the tank and starts bouncing around and smashing up electrical systems, firing systems, and the crew of course.
 
True. However, I have seen pictures of German tanks during the 1940 Blitzkrieg that had steel circular plates welded over holes made by French 25 mm AT-guns. That said, in 1944 it was a whole different story, though.
 

Koenigstiger

New Member
I was joking :p

a bit of steel wont put the crew back together or fix an engine, jammed gun, etc

Magic blowtorches might do the trick.
 

VonMudra

Well-known member
True. However, I have seen pictures of German tanks during the 1940 Blitzkrieg that had steel circular plates welded over holes made by French 25 mm AT-guns. That said, in 1944 it was a whole different story, though.
Those earlier German tanks had a lot less technical equipment, especially the Panzer 1/2 which had a lot of room for shells to go in and out (especially small calibers at the time) with the only real thing in the way being soft fleshy bits. But still, even a tank with a shell through it would have to be recovered, cleaned out from any blood, and rewelded, all things that took time. German repair turn around was excellent, generally tanks knocked out in combat were not even registered as knocked out, merely damaged and repaired (leading to historian issues with understanding the effectiveness of the Panzers in 1939/40, as German tank destruction records do not actually show the entire truth, since it would not actually show the number of tanks knocked out in combat).

All that said, there will probably be no real system for repairing a tank in field. Rearming possibly, and specialized damage probably, if we can work out the coding/modeling kinks. But in the end, if a shell hits your tank and it would go through the armour in real life, you aren't walking away from it. In the vast majority of tank combat, you bailed (if you were still alive) the moment a tank was hit. Not only did it mean a fire or ammunition explosion could happen at any time, but it also meant there was an enemy out there who had you in his sights and the follow up shot to ensure destruction was coming shortly. If you survived the first hit, you had nothing else in your head other than to escape as fast as you could, if you could.
 

Kevino

Member
Vanguard Friend
how about repairing tank tracks ? only if running over a mine or something like that...
 

Pjosip

Member
Vanguard Backer
I think some minor repairs not caused by direct shell penetration in that part of the tank would be cool.
Like the engine gets damaged in a way and you can temporarely "patch it up", to make it work again at very decreased performance.

But it has a high chance of breaking again and you can brake it even if you put to much pressure on it.

Similar with other parts of the vehicle, but not many.
 
Status
Not open for further replies.
Top