Update 0.5.7 – RELEASED

Thank you to everyone who has provided us with constructive feedback. We read all of it even if we can’t respond to all of it. If you have a crash and get prompted to submit a crash report – please submit it so we are notified and we can look into the cause.

Known Issues:

  • Graphical glitches and missing weapons when joining the game for the first time
  • Decals can be stubborn and cause texture glitches

Key Changes / Highlights:

  • First Operation Variant – experience a new part of the battle around in previously unseen areas of the environment.
  • NCO Markers – placeable 3D markers to help coordinate your squad
  • Events Feed – an easy to read list of upcoming events to make it easier to come together for games. 

Changes Summary:

  • Added support to maps for “operation variants” and updated existing maps in readiness for future variants.
  • Added ability for NCOs to place a floating marker by looking at the marker location and pressing a key
  • Fixed objective markers continuing to flash after capture has stopped
  • Fixed rare case where objective marker was missing
  • Fixed various bugs causing player friendly markers not to appear
  • Added unique level theme music for each of the three maps
  • Fixed game not ending when allied reinforcements run out immediate after objective capture
  • Improved french localisation
  • Fixed victory/defeat message remaining on screen from previous round at beginning of next
  • Updated floating player names to improve readability
  • Miscellaneous fixes and tidying up on Pegasus Bridge
  • Miscellaneous fixes and tidying up on Merville Battery
  • Expanded map area on Lion-sur-Mer
  • Added ‘Variant B’ of Lion-sur-Mer