MaverickFM
Pathfinder Games

As promised, this week our devs have found the time in their hectic calendars to answer some of the questions put forward by the community.
Q1. Will weapons have different firemodes?
Yes. The starting point for all our weapon coding is historical fact so if a weapon had different firemodes then it’s highly likely the in-game weapon will have it too.
Q2. Will there be artificial light sources (e.g. flares?)
We’ve implemented flares into our development build but we aren’t yet happy with the way they work and feel. The impact they have on the gameplay is of course massive so they need careful balancing, but knowing that at any moment you might be lit up certainly adds an extra layer of immersion.
Q3. Will OVERLORD have a commander role?
No, but maybe in a future chapter.
Q4. Will Stielhandgranaten actually spin when you throw them, as in real life?
Well they don’t at the moment… but that is a great suggestion. We’ll look into it!
Q5. Is Traction Wars going to be on Steam?
The way in which we release Traction Wars is something we haven't finally decided. In order to release on Steam we would be required to go through Steam Greenlight, and right now our focus is on developing the game rather than marketing or preparing a Greenlight campaign. It is something we are keeping in mind as we move forward as it has certain pros and cons. You can be sure that the community will be the first to know should we decide to go through Greenlight.
Q6. How big do you intend the game to be?
As big as we can make it! More seriously we have to be realistic about how much content we can pack into OVERLORD and still complete the first chapter in a sensible timescale and without spending a fortune we don’t have. The first chapter is the hardest. After OVERLORD future chapters will build on the foundations and expand the game.
Q7. How will we be able to give commands/orders?
Preset orders will be made using a commo-rose. It’s not a new idea, but they are simple to use, easy to learn and don’t require an encyclopedic memory for a specific sequence of key presses.
Q8. Will we be able to change the barrels of machine guns?
Sadly not in OVERLORD, but maybe in a future chapter.
I hope that answers some of your questions, but if not head over to our Community Questions page and we will answer more soon!
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