Nate
Member
I was wondering how TW will handle the light machine guns that each team will be using. Will you be able to mount them on cover like in RO 2 and other than that you must brace yourself to hip fire them if you are able to hip fire at all?
I would hope that the mgs are treated like a weapon that really must be supported to be effective at all. Many people in RO 2 have complained recently about how machine guns can be used as very effective room clearing weapons while in reality they wouldn't have been used at all in that role.
Im curious as to how the dev team is going to portray the mgs in TW.
Sorry this isn't really a suggestion but I suspect some people may have some good suggestions that come from this question.
I would hope that the mgs are treated like a weapon that really must be supported to be effective at all. Many people in RO 2 have complained recently about how machine guns can be used as very effective room clearing weapons while in reality they wouldn't have been used at all in that role.
Im curious as to how the dev team is going to portray the mgs in TW.
Sorry this isn't really a suggestion but I suspect some people may have some good suggestions that come from this question.