While reading Community Questions 4 I got an idea for reloading mags. There was a discussion in comments and I think, that it would be nice to have maybe like 2 buttons for reload and you would be able to choose if to keep or throw away the mag. So that if you would be in combat situation, you would simply throw it away and if you would be out of combat, you would change the mag, but keep the old one.
Please, tell me what you think.
Good idea! I can see this as a useful feature, one that can be used - or not - depending on your preference. For example, if you're someone who spends every bullet in your magazine before reloading, you can have dropping mags bound to the
R key, and just not bother with keeping mags, or
vice versa. If you want to be able to do both, you can bind the reloading method you use most to
R, and the other to
Shift+
R or whatever. As a realism feature, reloading and keeping your magazine should result in a longer animation, because you're not just dropping the magazine, but actually returning it to your bandolier.
Not sure how easy this is to implement, but it'd be neat to see at some stage, if feasible.