MrGuybrush
Member
Gave it another go last night with Naga and it was alot more enjoyable. Much more teamwork on the server and we got some very nice games going.
Being able to attach your weapon on a wall would be a brilliant feature for TW (not sure you can do that with FH2?). I'm also having issues trying to navigate the maps without being sniped by people lurking in bushes 500yards away. I'm naturally avoiding open spaces and keeping to hedgerows, crouching/proning and running in short bursts. But I still get killed from knowhere! Which kit has the smoke grenades btw?
I also have an annoying habit of being shot when i'm respawning, which can be very frustrating.
Designing the vegetation for TW will be a challenge, as you'll need to consider how it will impact gameplay. Using the Crysis Bushes will cause all kinds of issues with campers, therefore you'll need to put collisions on the larger bushes to stop that. You'd probably also need to consider how vehicles will pass over them and incoporate that into the design to prevent you guys from going over old work in the future.
Be amazing to see a Sherman tearing a chunk out of a hedgerow with a hedge cutter. But that ability might get abused. I've never thought of it before, but having destructable hedges/bushes might be an interesting feature.
Being able to attach your weapon on a wall would be a brilliant feature for TW (not sure you can do that with FH2?). I'm also having issues trying to navigate the maps without being sniped by people lurking in bushes 500yards away. I'm naturally avoiding open spaces and keeping to hedgerows, crouching/proning and running in short bursts. But I still get killed from knowhere! Which kit has the smoke grenades btw?
I also have an annoying habit of being shot when i'm respawning, which can be very frustrating.
Designing the vegetation for TW will be a challenge, as you'll need to consider how it will impact gameplay. Using the Crysis Bushes will cause all kinds of issues with campers, therefore you'll need to put collisions on the larger bushes to stop that. You'd probably also need to consider how vehicles will pass over them and incoporate that into the design to prevent you guys from going over old work in the future.
Be amazing to see a Sherman tearing a chunk out of a hedgerow with a hedge cutter. But that ability might get abused. I've never thought of it before, but having destructable hedges/bushes might be an interesting feature.