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Attachments on Weapons

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JakeWedding

New Member
those bent barrels were put in service for tank crews and were mostly at a 35 degree angle, i think they had a effective range of 35m.

also instead of having one team having a better ration and the other having better weapons etc..

maybe the defending side (Germans in most cases) would be able to spawn in allot more different places while the attackers (Brits etc..) having to spawn by a few static or moving vehicles.
 

Sir Apple

Well-known member
I don't think its likely you'll see those bent barrel attachments in the first release, or second or third :). They just aren't very practical.


The allies and axis are issued weapons and gear in accordance with historical accuracy - so its history that tells us who has what, when and where. Remember also that the British and other allies for that matter weren't always the attackers; plenty of times the axis were. Whether it even be a counter attack, it varies.
 
Why would you want to be able to switch to a inferior scope? If you want to have less zoom then use a Marksman kit rather than a Sniper kit.

As far as I see it the best option to us currently (without unlocks) is the following:

Bayonet [Yes]
Scope [No]
Silencer [Debatable]
Ammunition [No]
Flash-light [Yes]
I would personally prefer that the silencer be dependant on if it's like the De Lisle Carbine, with it built it, or like the M1895 Nagant, where it was screwed on (though I may be mistaken on the latter).
 

blurr22

Member
Are you sure you're talking about the right gun? The M1895 Nagant is a revolver used as a Russian sidearm. I think you meant the mosin-nagant which was a standard Russian rifle used during WWI and WWII for the red army that came with the ability to put on a silencer.
 

Roughbeak

Member
Nono, Comrade Roe is right. It is one of the few revolvers to mount a silencer though. ;)




Even I can handle this one without Mudra. :D
 

blurr22

Member
I stand corrected. I have never heard of the M1895 using a silencer, as well as I don't believe silencers belong on revolvers. Either way I don't think silencers should be a huge part of the game since it was not a standard issue to the soldiers at the time. I do think however a scope would be nice for a marksman/sniper class. I am personally more of an iron sights kind of guy but I know some that would really like it.
 

VonMudra

Well-known member
Historian smack down tyme (the y makes it fun!):

Bent barrel stuff: Used somewhat in Berlin, otherwise not really, and def not in Normandy.

Silencers: Let me be brief: No.

To clear up confusion on the revolver/suppressor, the Russian Nagant was one of the only revolvers ever made that had a gas seal (specifically, upon pulling the trigger the drum presses forward and seals the chamber) and thus was able to use a suppressor. Also the Mosin-Nagant rifle never had a suppressor. Photos which claim to be are either modern, or of rifle-grenade launchers. To add to that, the only truly silenced weapons were the Delise Carbine and the Welrod, and neither will ever make an appearance in TW, due to them being A) extremely rare and B) only issued to commandos on special assignment, generally used in Norway.

Scopes: Only for sniper kits, and those will be exceedingly rare as a company issue item.


In total, expect the only commonish weapon attachments to be bayonets, with rifle grenade launchers specifically for the grenadier class.
 

Kevino

Member
Vanguard Friend
Historian smack down tyme (the y makes it fun!):

Bent barrel stuff: Used somewhat in Berlin, otherwise not really, and def not in Normandy.

Silencers: Let me be brief: No.

To clear up confusion on the revolver/suppressor, the Russian Nagant was one of the only revolvers ever made that had a gas seal (specifically, upon pulling the trigger the drum presses forward and seals the chamber) and thus was able to use a suppressor. Also the Mosin-Nagant rifle never had a suppressor. Photos which claim to be are either modern, or of rifle-grenade launchers. To add to that, the only truly silenced weapons were the Delise Carbine and the Welrod, and neither will ever make an appearance in TW, due to them being A) extremely rare and B) only issued to commandos on special assignment, generally used in Norway.

Scopes: Only for sniper kits, and those will be exceedingly rare as a company issue item.


In total, expect the only commonish weapon attachments to be bayonets, with rifle grenade launchers specifically for the grenadier class.

so you are saying no norway theater maps :(
 

VonMudra

Well-known member
If the dev team ever made it to a Norway theater, it would, by all chances, be Norway 1940 and would involve ski troops with Krag Jorgensons popping off German troops from long distance ;)
 

Roughbeak

Member
If you think about it, I would love to see the Norway maps in TW.

The ancient Krags and Madsens would be a blast! :D

Edit: Besides I have Norwegian blood in me too! ;)
 
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VonMudra

Well-known member
Ancient?! Pft, the Krags Norway and Denmark used were heavily updated in the early 1900s and were actually higher velocity (and thus far more accurate) than the German Mausers! :D
 

Roughbeak

Member
I like the idea of creating scenarios that no one has done before seriously! :)


To attachments: Bayonets and scopes are a must, the latter has to have limits to it though.
 

blurr22

Member
Bayonets should be for most classes while scopes should only be for certain marksman/sniper classes. As for the latter I would call those debatable at best.
 

Pascucci

Member
At the scale we are doing I'm against scopes almost completely. If they are absolutely necessary, I'd say one scoped rifle per team MAX.
 

Ts4EVER

Member
Some thoughts on suppressors: The British issued two silenced stens per company to the Royal Marine Commandos, which was a normal combat unit specialising in assault landings. Other than that, these types of weapons were usually used by commando units. Now in video games there is often this misconception that commandos are some kind of tactical level troop, but they are a strategical asset and as such out of the scope of a game like this.

The Germans produced a silencer for the K98k, which reportedly reduced the sound of firing by 75%.



These are sometimes found in the mud at old battlefields, so they were in use, although nobody knows in what capacity.

There also was a silencer for the MP40, which was used by German commando units, like in this example by the Jagdverband Jaguar, which posed as a Russian unit.

 
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