Today we are pleased to announce the release of the game’s original soundtrack, composed by Callum Bigden on Steam.
Since the last test we have focused our energy on a few key gameplay points and we wanted to break down some of the major changes which have resulted in the upcoming build.
Over the past months we have continued our hard work on v0.6 which will add Canadian Forces, the new map Carpiquet Airport, in-game map, leader boards and numerous tweaks, changes and balance improvements.
Over the past weeks we have continued our push towards 0.6, the first major content update for Vanguard since the game hit Steam Early Access. With only a few weeks left of 2019 we have finally had to admit we aren’t going to be able to release the update before the New Year.
Since our last update, 0.5.9 we have been hard at work behind the scenes working towards the largest content update since the start of Early Access.
Before we talk about what comes next it’s time to address the elephant in the room… server population.
Today we have released a comparatively small, but still important update to the game. This patch brings all important bug fixes and stability improvements following the very successful release of 0.5.8 a couple of weeks ago.
Today we are releasing the latest quality-of-life update to the game 0.5.8 which brings persistent stats tracking to the game for the first time and a reworked objective capture experience.