• Welcome to the Vanguard Community

    These forums date back to the game's origins as the Crysis mod Traction Wars. Over the years the game and internet habits have evolved and discord.gg/vanguardww2 is now the principle home of the community.

    The team continue to read and reply to posts here, but we can be contacted more quickly on Discord.

Search results

  1. Aniallator

    Two more audio effects

    Squad is implementing a great example of these.
  2. Aniallator

    Post some of your favorite songs here!

    Among the greatest classics. Fun fact: Glenn Miller actually disappeared flying over the English channel in 1944.
  3. Aniallator

    Two more audio effects

    We love hearing that TW will feature the 3Dception audio system. There are two other things that I think are just as key... 1. Muffling obstructed sounds. Listening to someone when standing next to them, and listening to someone when standing on the floor above, is different because in the...
  4. Aniallator

    Usable doors

    I saw that Squad will be implementing usable doors; initially you'll be able to open and close them, but later you'll be able to lock and breach doors... "Another exciting system that we're working on is one for Doors, which will allow players to dynamically open and close passages, and further...
  5. Aniallator

    Roles and sections

    I've been thinking about how roles and sections should be implemented, and here's how I see it... There would be two types of roles, normal roles (limited per section) and special roles (limited per section and per team). Normal roles, of course, would be NCO, assault, LMG gunner, grenadier...
  6. Aniallator

    A list of suggestions before I lose Internet

    I want to apologize in advance for the length of the post... these are just things I was thinking about over the week. I'll be losing Internet access soon and I won't have any again for some weeks, so I just wanted to get this all out now. 1. Weapon randomization. How will different weapons be...
  7. Aniallator

    Last Treblinka survivor dies

    Just a few days ago, Samuel Willenberg, the last survivor of the Treblinka extermination camp, passed away. He survived the camp when he escaped with around 300 other prisoners in August 1943; of the three hundred, more than two hundred were summarily executed by the SS during the subsequent...
  8. Aniallator

    Smooth gameplay mechanics

    Equally vital to quality content are quality gameplay mechanics. How smooth gameplay feels to the player has a huge impact on the player's experience. Arma is an example of a game that has abrupt and jagged-feeling gameplay mechanics that result in an overall unpleasant feel. Implementing...
  9. Aniallator

    Radios, VOIP, and a few other things

    Following the latest CQ update, I want to talk about radios, VOIP, and a few other things. 1. The usable radius of radios can't be too big, to simulate being next to the radio, and can't be too small, so your transmission isn't cut off just because you took a few steps. Five meters is a good...
  10. Aniallator

    Reloading animations

    I want to bring up two things about reloading animations. 1. Individual animations for reloading and reloading while using a bipod. Some games *cough* Arma 3 *cough* don't have an individual reloading animation for when set up on a bipod, and it's awful. Insurgency is an example of a game that...
  11. Aniallator

    Realistic leaning

    I brought this up after seeing the Christmas video again, where it occurred to me that leaning was kind-of-sort-of-maybe-not-really shown. Whatever the case, the leaning seen in the video is realistic, and is how it should be implemented in-game. There are two ways of implementing leaning, and...
  12. Aniallator

    Battalion 1944

    Maybe you could petition for Kickstarter to start dealing in cookies?
  13. Aniallator

    New FH2 Update!

    Awesome stuff Roughbeak, looks great! Finally a WW2 game with some damn Finns :) Clearly we need a Finnish faction in TW...
  14. Aniallator

    Most Anticipated Game of 2016

    Damn it, almost forgot another one! War of Rights. War of Rights looks amazing. Like Traction Wars: Civil War with a command structure.
  15. Aniallator

    Tank interiors

    Tank interiors are without a doubt something we'd all love to see, but they take a long time to implement well. If TW ever implements tank interiors, I doubt it'll be when tanks are initially released in Chapter Two ;) Short of full interiors, I'm happy with static semi-interiors... that is...
  16. Aniallator

    BIOS help

    When it comes to the BIOS I don't know zip. At the moment, I'm trying to access the HPET settings in my BIOS where I can disable or enable it. I've gone into the BIOS but can't find HPET anywhere. Anyone have more knowledge on this? I just spent a good while digging through Google, and found...
  17. Aniallator

    Totally Off-Topic Thread

    There will never be another song quite like this one, one of the most beautiful songs of all time IMO.
  18. Aniallator

    Most Anticipated Game of 2016

    But it looks so corny! Doesn't it just hurt you inside to see those kind of game mechanics?!
  19. Aniallator

    Most Anticipated Game of 2016

    Almost forgot! I am really looking forward to seeing how Verdun develops. The first of their huge free DLCs will be releasing soon, and it's bringing a sh*tload of cool stuff! Squad, too, is looking amazing, and I intend to buy it as soon as it's on sale.
  20. Aniallator

    Your ideal game

    Oh, I want to see this footage so bad! Really any gameplay video... and hey, nice to hear that barbed wire will slow down the player. Will players take damage in barbed wire, like Verdun? Realistically speaking, I suppose it makes sense that you don't take damage and it just slows you down; how...
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