• Welcome to the Vanguard Community

    These forums date back to the game's origins as the Crysis mod Traction Wars. Over the years the game and internet habits have evolved and discord.gg/vanguardww2 is now the principle home of the community.

    The team continue to read and reply to posts here, but we can be contacted more quickly on Discord.

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  1. LuckyOne

    Suppression effects

    I would first like to congratulate the Vanguard team for bringing the game one step closer to reality. You're doing mighty fine work! While I generally don't (yet) mind the "heavy" vignette and screen darkening I have noticed the comments of concerned players and potential players that the...
  2. LuckyOne

    Foxhole

    Alright, I'm sure many of you are aware of this game with a very interesting concept, but here's for everyone who still hasn't heard of it... What is Foxhole? Foxhole is a massively multiplayer game where you will work with hundreds of players to shape the outcome of a persistent online...
  3. LuckyOne

    Visible teammate names

    In my opinion the "tactical HUD view" should enable you to see your teammate's names when turned on. It is an "arcade-like" feature but it's still present in many games. Now this might bother the "immersion purists" but I have a counter argument for that. Since you are trying to achieve a...
  4. LuckyOne

    NCO ideas

    Now we all know NCOs are kind of important for the morale of soldiers in a war. A good NCO can inspire his men to stand steady against impossible odds, and keep discipline even when casualties are mounting. In FPS games NCOs usually do get some perks (like being able to call in artillery...
  5. LuckyOne

    Point systems, KDR and more.

    I have never been a fan of K/D ratio as the ultimate measure of your success. What is it worth if you killed 10 random soldiers in the middle of nowhere but you haven't helped take the designated objective at all. Furthermore I believe K/D ratio promotes camping in a lot of games. Therefore I...
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