• Welcome to the Vanguard Community

    These forums date back to the game's origins as the Crysis mod Traction Wars. Over the years the game and internet habits have evolved and discord.gg/vanguardww2 is now the principle home of the community.

    The team continue to read and reply to posts here, but we can be contacted more quickly on Discord.

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  1. General Naga

    Website Feedback

    With the new website now launched we would love to receive your feedback and have you assistance in bringing any issues/glitches/bugs brought to our attention. I'll sticky this thread as a one-stop shop for feedback and bug reporting.
  2. General Naga

    News Update #51: Operation Deadstick (Part 2/3)

    As we revealed last month, the operation we have based Traction Wars is one of the most pivotal events in the D-Day Landings, the capture of Pegasus Bridge. This week we want to begin to explore how we have taken the events of that night into the game. Disclaimer: Some areas are Work in...
  3. General Naga

    Dev Blog #22: TankFest 2015

    Last Saturday six members of the Traction Wars Team gathered (some for the first time!) at TankFest 2015 at Bovington, Dorset, England. The combination of a team gathering and so many tanks, which ranged from the very first (and rather poor) attempts to the current main battle tank serving...
  4. General Naga

    News Update #50: Operation Deadstick (Part 1/3)

    News Update #50: Operation Deadstick (Part 1) http://www.tractionwars.com/images/media/2015.06-1/2015.06-1_01.jpg At 2256hrs on the 5th of June 1944 six Horsa Gliders, towed by Halifax bombers, took off from RAF Tarrant Rushton in Dorset, starting the events of the allied invasion on D-Day. In...
  5. General Naga

    Article: Dev Blog #21: Digging into the Detail (Part 3/3)

    You can view the page at http://www.tractionwars.com/content.php?r=323-team-lobby-dd3
  6. General Naga

    Article: Dev Blog #20: Digging into the Detail (Part 2/3)

    You can view the page at http://www.tractionwars.com/content.php?r=324-team-lobby-dd21
  7. General Naga

    Dev Blog #21: Digging into the Detail (Part 2/3)

    Article: Dev Blog #21: Digging into the Detail (Part 3/3) You can view the page at http://www.tractionwars.com/content.php?r=322-team-lobby-dd2
  8. General Naga

    News Update #49: Eighty Eight

    Article: News Update #49: Eighty Eight You can view the page at http://www.tractionwars.com/content.php?r=320-team-lobby-88
  9. General Naga

    Total War Warhammer

    Interesting turn of events but quite welcome in my personal view as something completely new and different. Should be interesting to see how they make it work in practice.
  10. General Naga

    Star Wars Battlefront

    Don't worry though folks - it is coming to PC as well (apparently!).
  11. General Naga

    News Update #49: Eighty Eight

    It has been a while since our last update, but rest assured the team have been very busy behind the scenes and could not leave you all waiting any longer - so we thought we would share one of the more infamous objects we've created to bring the levels of Traction Wars to life...
  12. General Naga

    Forum Editor Issues

    What OS/Browser are you using? Have you tried clicking and dragging bottom right of the text box to expand the area? I'm not aware of any issues with the forum editor but that's not to say the problem is your end - when we find bugs we fix them :)
  13. General Naga

    Community Newsletter #4: Second Battalion

    So much has happened since we were last celebrating a major community milestone. When we hit 1,000 community members we gave each of those one custom wallpaper. So this time we decided it would only appropriate to do something similar.. and give each of the first 2,000 members three wallpapers...
  14. General Naga

    The Night Before Christmas

    Twas the night before Christmas... Christmas is a time where we like to have a bit of fun, and we've taken a few hours out of serious development to add some Christmas cheer to our Merville Battery map that we previewed earlier this year. [TWDEV] Maniche and [TWDEV] calgoblin have put Merville...
  15. General Naga

    Community Questions #4

    It’s been a while since we last did a community questions update so we felt it was high time we put that right. Once again we’ve trawled through the many questions we receive from the community and penned answers to some of our favourites. Will you release a dedicated server to the community...
  16. General Naga

    Dev Blog #21: Digging into the Detail (Part 3/3)

    Hi everyone and welcome to the third and final piece in our “Digging into Detail” series. My name is [TWDEV] Maniche and I’m the Lead Level Designer here at Traction Wars as well as being part of “Sword” mapping team alongside [TWDEV] Mars and TWDEV [RvtL]. I’m here to bring you the final result...
  17. General Naga

    Colouring Competition V2 (Voting)

    After our little vote last year I've been asked again to post up this year's colouring competition for your votes. All your votes will be included in the final count-up by the artist Carl Riley so please take a moment to pick your favourite and vote. Click the image below for the full version...
  18. General Naga

    Dev Blog #20: Digging into the Detail (Part 2/3)

    Hi all, welcome to the second part of our level design blog. I'm [TWDEV] RvtL, part of the level design team together with [TWDEV] Maniche and [TWDEV] Mars. In this blog we'll take a closer look at the terrain of Merville Battery, and how we developed it into a historically accurate...
  19. General Naga

    Dev Blog #19: EGX London 2014

    As is probably now a yearly thing, last weekend some Traction Wars developers descended upon the Earls Court Exhibition centre in London for a huge showcase of the latest games, technology and queue control. The event saw four of our devs manage to come together for the first time: Interaction...
  20. General Naga

    TWO EGX Tickets for TOMORROW up for grabs

    EGX TICKET FOR TWO AVAILABLE SATURDAY 27th SEPTEMBER @ 2PM As mentioned in our last dev blog some of the team will once again be in the crowd at EGX London this weekend. Unfortunately due to unforseen circumstances we have two tickets spare so we thought we would offer them to you the...
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